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EUR 10,27
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In den Warenkorbpaperback. Zustand: Very Good. Cambridge Primary Computing Learner's Book Stage 5 This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. .
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In den Warenkorbpaperback. Zustand: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee.
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In den WarenkorbZustand: Like New. Used - Like New. Book is new and unread but may have minor shelf wear. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.
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Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes Königreich
EUR 32,85
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In den WarenkorbPaperback. Zustand: New. This title has been endorsed by Cambridge Assessment International Education.Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout.- Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment.- Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation.- Recap and activate learners' prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks.ContentsHow to use this bookTerm 1Unit 1 Scratch MIT: Be a designerUnit 2 Be a data storytellerUnit 3 Computer storageUnit 4 Scratch MIT: Be a storytellerTerm 2Unit 5 Network devices and websitesUnit 6 Scratch MIT: Be an animatorUnit 7 Be a data engineerUnit 8 Micro:Bit Makecode: Be an innovatorTerm 3Unit 9 Cellular networks and data packetsUnit 10 Scratch MIT: Be a game developerUnit 11 Artificial intelligence Unit 12 iRobot Level 2: Be a problem solverGlossary.
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Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes Königreich
EUR 32,99
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In den WarenkorbPaperback. Zustand: New. This title has been endorsed by Cambridge Assessment International Education.Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout.- Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment.- Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation.- Recap and activate learners' prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks.ContentsHow to use this book Term 1Unit 1 Be a game developer Unit 2 Be a data analyst Unit 3 Computers and their functionsTerm 2Unit 4 Be an animatorUnit 5 Devices and networks Unit 6 Be a designer Unit 7 Be a data scientistTerm 3Unit 8 Be an artistUnit 9 Connected and sharing Unit 10 Be a storyteller Unit 11 Computers and robots Glossary.
Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes Königreich
EUR 33,11
Anzahl: Mehr als 20 verfügbar
In den WarenkorbPaperback. Zustand: New. This title has been endorsed by Cambridge Assessment International Education.Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout.- Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment.- Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation.- Recap and activate learners' prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks.Contents How to use this book Term 1 Unit 1 Go with the flow Unit 2 Be a data manager Unit 3 Selecting hardware and software Unit 4 Variables in programming Term 2 Unit 5 Digital content Unit 6 Sub-routines in programming Unit 7 Be a data architect Unit 8 Be an innovator Term 3 Unit 9 Keeping data safe Unit 10 Be a game developer Unit 11 Autonomous robots Unit 12 Be a problem solver Glossary.
Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes Königreich
EUR 33,11
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In den WarenkorbPaperback. Zustand: New. This title has been endorsed by Cambridge Assessment International Education.Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout.- Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment.- Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation.- Recap and activate learners' prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks.ContentsHow to use this bookTerm 1Unit 1 Scratch: Be a loop heroUnit 2 Google forms: Be a data controllerUnit 3 Be a speed surferUnit 4 Be a storytellerTerm 2Unit 5 Robots can workUnit 6 Be a musicianUnit 7 Be a data bossUnit 8 Be an innovatorTerm 3Unit 9 Be a code crackerUnit 10 Be a game developerUnit 11 Robots in control Unit 12 Be an artistGlossary.
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Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes Königreich
EUR 33,13
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In den WarenkorbPaperback. Zustand: New. This title has been endorsed by Cambridge Assessment International Education.Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout.- Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment.- Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation.- Recap and activate learners' prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks.ContentsHow to use this bookTerm 1Unit 1 Making programs clearUnit 2: Hardware and software work togetherUnit 3: Be a data expertUnit 4: Be a designerTerm 2Unit 5: Networks are everywhereUnit 6: Be a storytellerUnit 7: Computers and robotsUnit 8: Be a musicianTerm 3Unit 9: Sending secret messagesUnit 10: Be a game developerUnit 11: Be a data designerUnit 12: Be an artistGlossary.
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Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes Königreich
EUR 33,24
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In den WarenkorbPaperback. Zustand: New. This title has been endorsed by Cambridge Assessment International Education. Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout.- Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment.- Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation.- Recap and activate learners' prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks.ContentsHow to use this book Term 1Unit 1 Computers are everywhere Unit 2 Be an animator Unit 3 Be a data detectiveTerm 2Unit 4 Be a designer Unit 5 We can network Unit 6 Be a problem solver Unit 7 Computers control thingsTerm 3Unit 8 Be a data collectorUnit 9 Be a games developerUnit 10 We are connectedUnit 11 Be an artist Glossary.
Zustand: New.
Hardback or Cased Book. Zustand: New. The Pursuit of Justice. Book.
Zustand: As New. Unread book in perfect condition.
Zustand: As New. Unread book in perfect condition.
Zustand: As New. Unread book in perfect condition.
Zustand: As New. Unread book in perfect condition.
EUR 20,98
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In den WarenkorbZustand: New. In.
EUR 20,98
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In den WarenkorbZustand: New. In.
Paperback. Zustand: New. This title has been endorsed by Cambridge Assessment International Education. Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout.- Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment.- Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation.- Recap and activate learners' prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks.ContentsHow to use this book Term 1Unit 1 Computers are everywhere Unit 2 Be an animator Unit 3 Be a data detectiveTerm 2Unit 4 Be a designer Unit 5 We can network Unit 6 Be a problem solver Unit 7 Computers control thingsTerm 3Unit 8 Be a data collectorUnit 9 Be a games developerUnit 10 We are connectedUnit 11 Be an artist Glossary.
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In den WarenkorbPF. Zustand: New.
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In den WarenkorbPF. Zustand: New.
EUR 17,95
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In den WarenkorbPF. Zustand: New.
Zustand: As New. Unread book in perfect condition.
Sprache: Englisch
Verlag: Hodder Stoughton Educational, 2022
Anbieter: Books in my Basket, New Delhi, Indien
Soft cover. Zustand: New. ISBN:9781398368569.
Sprache: Englisch
Verlag: Hodder Stoughton Educational, 2023
Anbieter: Books in my Basket, New Delhi, Indien
Soft cover. Zustand: New. ISBN:9781398368583.
Sprache: Englisch
Verlag: Hodder Stoughton Educational, 2022
Anbieter: Books in my Basket, New Delhi, Indien
Soft cover. Zustand: New. ISBN:9781398368606.
Sprache: Englisch
Verlag: Hodder Stoughton Educational, 2022
Anbieter: Books in my Basket, New Delhi, Indien
Soft cover. Zustand: New. ISBN:9781398368576.